CES 2016 – Finally, the year of VR

The next set of consumer VR gear should be the full package – I can’t wait! And by next set I mean not the Gear VR [which I owned]. =P

HTC Vive  |  Valve  |  April 2016
2160×1200  |  FOV 110  |  90Hz  |  SteamVR controller

PlayStation VR  |  Sony  |  2016
1920×1080  |  FOV 100  |  120Hz  |  Move controller or Dual Shock 4

Oculus Rift  |  Facebook  |  Q1 2016
2160×1200  |  FOV 110  |  90Hz  |  Oculus Touch or Xbox One controller

Besides VR, there are other things to look for or question during CES:
– Dolby Vision [and Dolby + Visio’s reference TV]
– UHD Blu-rays with HDR support [time for new TV?]
– More bendy screens & more tech shit to wear
– Drone CPU war between Intel & Qualcomm
– Lots of cars that can drive my lazy ass

It should be interesting… 🙂


Thank you, you’re awesome!

I want to thank all of the people that have motivated and pushed me towards continuing my random journey towards music, art and video.

That being said, the sidebar on this site now exists to state those such people; if I have missed you, I am sorry – the list is not complete.

Anyway, thanks again for making SorryAboutYourCats something to bring home to momma.

Datamoshing A Christmas Story

I always fall in love with various ways to funk up media – so when I came across a datamoshed video, I wondered how I do the same.

After doing some research, I found the best method was to use Eddy’s guide found here. He actually has a download pack with some presets that can be loaded onto AviDemux – the program used to glitch these videos.

Here was my process:
1. Load videos wanting to be funked with in Premiere Pro
2. Cut them in a way that works best for datamoshing
3. Export as an uncompressed UYVY avi
4. Load video onto AviDemux 2.5.6
5. Export as MPEG4 ASP (Xvid) using one of the five presets
6. Close project in AviDemux
7. Load exported video back into AviDemux
8. Find and remove all i-frames except the first one
9. Save the video as a Copy in AviDemux
10. ??
11. Trip out

AviDemux does have its faults though, but you have to work around it. Every time a project is saved, the application crashes – and the project itself leaves no file extension, so you’ll have to open the program and go through the menus to actually open it up [it would help if I knew which extension it used]. It also kept crashing at random points of erasing i-frames – but that’s more understandable.

I did make a macro script that sped up the process of erasing i-frames though – and this definitely helped for the ~11 minute video I just did; add this to your AutoHotkey script, reload it and use CTRL + H to find and remove the next i-frame.

Send {Up}
sleep, 250
Send [
sleep, 250
Send {Right}
sleep, 250
Send ]
sleep, 250
Send {Del}

If you have any questions or comments regarding the glitch – ask! =D
Regardless, hope your holidays kick ass!

What’s the deal with 2016?

  • Goal: Make a legit album.
  • Why: I’m pretty passionate about music, but I always feel like I need to know more before proceeding to the next step; if I make ~10 songs to stick to an album, I’ll finally feel like I’ve leveled up.
  • How: Currently learning new devices, techniques and future collaborations are in the works.
  • Goal: Create a somewhat-daily tech show.
  • Why: I feel like I could translate posts off The Verge, Engadget and Kotaku, in a quick but entertaining way. Funny, educational & raging comments will be read out loud, possibly debating with myself [two commenters] using different voices.
  • How: I already skim through articles and comments – all I would need is Flipboard or Pocket and start selecting the good stuff. Not that much editing would be need to get done – so videos should pop out quick.
  • Goal: Dedicated deep dream & glitch machine.
  • Why: My glitch art is usually fucking awesome, but the designs are usually done at a shitty resolution; it would be nice to do those and the deep dream videos in 4K. The only issue is that this system will be expensive. Blah.
  • How: Time and money.
  • Goal: Release Android game.
  • Why: Gaming is in my blood. That and I love making thangs’, so it’s only natural to combine the two, right? =| I have this game I created years ago and would like to “port” it over to Android.
  • How: Well, it’s being worked on right now…
So, what are YOUR goals? Huh? Hmmmm?

Music collab with Harlow – fuck yeah!

It’s looking likely that I’ll be doing some sort of music collaboration with Harlow! This should be good – and scary at the same time, mostly because I have yet to take something like this on; but anything new is interesting and I’m definitely excited to see what we create – you know, since we’re both awesome and all.

You might have checked out his music during one of my deep dream videos – OMG you better have watched it if you haven’t! Oh that track was sweet and the visuals match the soothing beats to point, fuck yeah.

So again, check him out if you haven’t already – and by check him out I mean harass him on Twitter. @harlowhits =P

I’m building a game. What?

Many years ago, I made a few games using a GCS called Megazeux. Unfortunately [or fortunately] many of my creations were lost due to malfunctioning ZIP disks – yet some of them live on and can be found right here!

So now I’m converting one of my creations to Android with the help of a programmer I found off Guru.com – it should be interesting to see where this ends up.

Eventually more information on the game will be posted here. =D

Let’s begin!

Ah yes, the new home for SorryAboutYourCats.WTF!
What lies on this site? Well a few things actually…

I created an about me page, which should fancy you if you’re into that sort of thing. I also created a totally random poop page, which consists of random video, images, music & shit.

The good thing now is that there’s an easy way to see if I’m live – well, besides the automatic notification that YouTube & Twitch give you. =P On the top right, just tap on Live on YouTube and.. some crap will happen. Awesome!

Anyway, it’s time to make another video – possibly about the Steam Link; goodbye for now!